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Stuttering Scene view and Game view when in Play mode
How to reproduce:1. Open the user-submitted project2. Open the scene "2dtest" (Assets/Scenes/2dtest.unity)3. Enter Play mode Expecte... Read more
[iOS] Shader Compiler IPC Exception is thrown when compiling tessellatio...
Reproduction steps:1. Download and open the attached "ShaderCompilerIssue-2021.1.zip" project2. In the menu bar, press Test > Bui... Read more
Game and Scene View renders artifacts when using the Editor on M1
How to reproduce:1. Create a new project2. Enter Play Mode Expected result: No artifacts around the border of the Game view or flick... Read more
[iOS] PVRTC RGBA 2bpp discards lowests 4 mips
How to reproduce:1. Open project "PVRTCBrokenDemo2.zip"2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choose... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps:1. Open the user's attached project2. Enter Play mode3. Move the mouse around Expected result: Screen is not flic... Read more
Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce:1. Open project "urp-10_7-shader-issue 2.zip"2. Go to the Build setting and add the "SampleScene" to the Scene in B... Read more
[Metal] Stuttering in Play mode when VSync is disabled
How to reproduce:1. Open the user-submitted project2. Open the scene "Hub_Office" (Assets/Scenes/Hubs/Hub_Office.unity)3. Open the G... Read more
Data size for different pixel format textures error is thrown when copyi...
How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more
[MacOS] Crash on mono_handle_native_crash when loading a Compute Shader
Reproduction steps:1. Download the attached Unity project "CrashBug.zip" from Google Drive (link in the edit)2. Go to Assets > Wi... Read more
Application crashes when "Metal Write-Only Backbuffer" is enabled
How to reproduce:1. Open project "Metal Backbuffer Crash.zip"2. Go to the Builds Settings (File>Build Settings)3. Press the "Play... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved