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Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce: 1. Open the attached project "GameViewCrash.zip" 2. Open "Rabbit PA Base Demo" Scene 3. Open Game view Reproducib... Read more
[iOS] Distortion effect render issues when using forced Memoryless Depth
Reproduction steps: 1. Download and open the attached "TestNiuqu.zip" project 2. Go to "Project Settings" > "Player" > "Other Settin... Read more
Custom Shader Texture is pixelated on M1 Macs
How to reproduce: 1. Open project "Bug Pixelated Texture Sample M1.zip" 2. Enter Play Mode 3. Observe the Texture Expected result: ... Read more
[M1 Max][Silicon][URP] Game view is flickering yellow when HDR setting i...
Reproduction steps: 1. Open the user's attached project 2. Observe the Game View window Expected result: Game view window is the de... Read more
[Particles] [iOS] Particle System with a custom shader is jittering on s...
How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more
Alpha Material on Sprite Component is a lot brighter on different iOS de...
How to reproduce: 1. Open project "urp-10_7-shader-issue 2.zip" 2. Go to the Build setting and add the "SampleScene" to the Scene in... Read more
Crash on UnityGfxDeviceWorker when running a Player Build
Reproduction steps: 1. Open the attached 'Bug Test' project 2. Open the 'TestScene' 3. Go to the 'File Settings -> Build and Run' 4.... Read more
[macOS] Scene and Game views become black when the "Shadow Debug Mode" i...
How to reproduce: 1. Create a new HDRP project 2. Open the "Window -> Analysis -> Rendering Debugger" window in the menu 3. Set the ... Read more
[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce: 1. Open the attached project "resolution" 2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity) 3. Buil... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps: 1. Download the attached "MacOSPerfTest.zip" project 2. Open the profiler window 3. Enable VSync in the Game vie... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project