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[MacOS] Artifacts appear in the Scene View and Game View when the Partic...
How to reproduce:1. Open the attached project's ("case_1193087-Project.zip") Scene labeled "TheBox"2. Enter the Play Mode3. Move the... Read more
[MacOS] No error is thrown on Metal Graphics API when shader texture/sam...
Reproduction steps:1. Open attached project "shader_error"2. In the Project window, select "UnrecognizedSamplerErrorNotReportedOnMet... Read more
[Metal only] Crash when create Cubemap & Texture3D with TextureFormat.YUY2
Steps:1. on Mac, open metaltex.zip2. open repro scene, hit play3. crash Expected result: no crash + error in console saying creating... Read more
[Metal] Editor crashes on MemoryManager::Deallocate when unloading scene...
How to reproduce:1. Open the attached project "case_1215779.zip"2. Load the "BlazeSkyCore" scene3. Load the "NewEmptyScene"4. If the... Read more
Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more
Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...
How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more
[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...
How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more
[iOS] Setting Store Action DontCare for MSAA RT, sets Store Action to st...
How to reproduce:1. Open the attached 'StoreActionDontCareWithMSAA.zip' project2. Build for iOS and open the Xcode project3. Select ... Read more
[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...
Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Steps... Read more
[iOS] [Metal] GPU hangs on queries made to Metal API throwing errors eve...
Reproduction steps:1. Open user's attached project in "crest test.zip"2. Open "klaus test" Scene3. Objects under "Floaties" GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved