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[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...
How to reproduce:1. Open project “iOSLegayJobs.zip”2. Build for iOS and deploy to a device3. In the Xcode’s Console window observe t... Read more
[iOS] Memory Leaks when calling "GL.Clear" from Update/Late Update
How to reproduce:1. Build And Run the attached “Archive.zip” project on an iOS device2. In the Xcode go to Debug Navigator and obser... Read more
The view of the app is not fully visible when changing screen orientatio...
How to reproduce:1. Build and Run the “16.zip” project on a device with iOS 162. In-app rotate a device to change the orientation3. ... Read more
[Apple Silicon] Editor Game View still running with 120 FPS (with ProMot...
How to reproduce:1. Create a new Unity project2. Go to Game View and select the "Normally" button3. In opened submenu check "Vsync"4... Read more
[iOS] Player crash on startup
Steps to reproduce: Open the attached project Build and run the project on iOS Observe the crash Reproducible with: 2019.4.39f1, 202... Read more
”DrawMeshNow” is not drawing Mesh immediately (Metal)
How to reproduce:1. Open project “DrawMeshNow.zip“2. Open the “Bug” Scene (Assets > Bug)3. Enter Play Mode and observe the Game w... Read more
Unity 2021.3 / ARF 5.0-pre.12 layout-specific graphics driver crash on I...
Synopsis Using the Menu scene from the ARF Samples project with the following configuration, the Editor crashes upon entering XR Sim... Read more
[M1] Texture with "Compressed ASTC" format using "Fast" Compressor Quali...
How to reproduce:1. Open project "Compression.zip"2. Choose iOS as Build Target3. In the Project window select "R" Texture4. Observe... Read more
[M1] Trail Renderer has artifacts
How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the calendar select January 3rd and press the “RECORD” B... Read more
Built project stutters intermittently when Vsync is enabled
How to reproduce:1. Extract and open the attached “IN-105370.zip“ project2. Build and run the project3. Observe the Built project Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default