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Editor crashes on BufferMetal::IsBusy after opening a Scene
How to reproduce: 1. Open the attached project "GameViewCrash.zip" 2. Open "Rabbit PA Base Demo" Scene 3. Open Game view Reproducib... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps: 1. Download and open the attached "speedGolf6.zip" project 2. Build the project for tvOS 3. Launch the applicati... Read more
[iOS] The view is not stable when using WebCamTexture in iOS 15
How to reproduce: 1. Open the project 2. Go to the Build Settings (File>Build Settings) 3. Select iOS and build 4. Open Xcode pr... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce: 1. Open "My project.zip" project 2. Build for iOS and deploy to the device 3. In the app touch screen with two fin... Read more
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy window, double-click the ... Read more
Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/Cocky' 3. If the crash does not occur instantly, look ... Read more
Editor crash after using GrabPixels to write to a render texture multipl...
Steps to reproduce: 1. Open the attached repro project 2. Make sure the project is running on Metal 3. Select the menu option REPRO... Read more
[Metal][Mac] Black 2D texture when using ReadPixels and CopyTexture
Reproduction steps: 1. Download and open the attached "CopyTextureJustBeforeReadPixels.zip" project 2. Enter Play mode 3. Observe th... Read more
[XR][macOS] Screen flickering when entering Play mode with MockHMD Multi...
Reproduction steps: 1. Open the user's attached project 2. Enter Play mode 3. Move the mouse around Expected result: Screen is not ... Read more
[M1] [Performance] Frame Rate significantly drops when Game View window ...
Reproduction steps: 1. Open users attached project 2. Enter the Play Mode 3. Press the Stats button in the Game View window 4. Drag ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException