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Duplicate

Votes

1

Found in

2020.3.28f1

2021.2

2021.2.12f1

2022.2

Issue ID

1404508

Regression

Yes

Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view

Metal

-

Reproduction steps:
1. Open the user's attached project
2. Open scene 'Scenes/Cocky'
3. If the crash does not occur instantly, look around in Scene view

Expected result: The scene can be previewed without crashing
Actual result: The Editor crashes

Reproducible with: 2020.3.28f1, 2020.3.30f1, 2021.2.11f1, 2021.2.14f1, 2022.2.0a7
Not reproducible with: 2019.4.36f1, 2020.3.27f1, 2021.1.0a1, 2021.2.10f1

Stacktrace:
#0 0x0000010917e218 in BufferMetal::IsBusy(bool*) const
#1 0x0000010749c2bd in RenderBufferManager::Buffers::GetTempBuffer(unsigned long, GfxBufferTarget, unsigned int)
#2 0x000001075aeef6 in SkinnedMeshRenderer::SkinOnGPU(MatrixArrayJobOutput*)
#3 0x000001075b0feb in SkinnedMeshRenderer::UpdateSkinnedMeshes(SkinnedMeshRenderer::UpdateType, dynamic_array<SkinnedMeshRenderer*, 0ul>&)

  1. This is a duplicate of issue #1405248

    Editor crashes on BufferMetal::IsBusy after opening a Scene

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