Search Issue Tracker

21
votes
Fixed

GameObject's colors are rendered differently in the iOS build compared t...

Metal

-

Nov 10, 2021

-

Version/s: 2020.3, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more

15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

-

Nov 11, 2021

-

Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more

42
votes
In Progress

[Metal] Game freezes after command buffer Timeout error

Metal

-

Nov 04, 2025

-

Version/s: 2022.3.67f1, 6000.0.56f1, 6000.1.8f1, 6000.2.0a4, 6000.3.0a2, 6000.4.0a2, 6000.5.0a1

DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more

40
votes
Active

[iOS] Screen flashing after the iOS splash screen

Metal

-

Oct 08, 2025

-

Version/s: 6000.0.59f1, 6000.2.6f1, 6000.3.0b5, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Load“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more

41
votes
Fixed

Performance in Game View is significantly impacted by Gfx.WaitForPresent...

Metal

-

Apr 07, 2021

-

Version/s: 2019.3.0b11, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more

42
votes
Fixed

Consistent EditorLoop 5-10ms spikes when using Metal API

Metal

-

Nov 07, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1.0a13

Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more

27
votes
Fixed

[Apple silicon][M1] Game view FPS is very low when the view is moved to ...

Metal

-

Nov 24, 2021

-

Version/s:

Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more

27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

-

Jul 27, 2018

-

Version/s: 2018.3.0a6

To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more

78
votes
Fixed

[iOS] App crashes with out of memory exception in UnityGfxDeviceWorker w...

Metal

-

Nov 07, 2023

-

Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1

How to reproduce:1. Build And Run the user’s attached “Flow.zip” project on iOS device2. Observe the result (Delete the "Library" fo... Read more

18
votes
Active

macOS stutters in a minimal project in the Editor in Play Mode

Metal

-

Oct 22, 2024

-

Version/s: 2021.3.45f1, 2022.3.51f1, 6000.0.24f1, 6000.5.0a1

Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/Scene.unity“ Scene3. Enter play mode and observe i... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.