Search Issue Tracker

21
votes
Fixed

GameObject's colors are rendered differently in the iOS build compared t...

Metal

-

Nov 10, 2021

-

Version/s: 2020.3, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more

15
votes
Duplicate

White borders appear around a texture when Post Processing is unchecked ...

Metal

-

Nov 11, 2021

-

Version/s: 2020.3.22f1, 2021.1.28f1, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more

41
votes
Fixed

Performance in Game View is significantly impacted by Gfx.WaitForPresent...

Metal

-

Apr 07, 2021

-

Version/s: 2019.3.0b11, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Create a new project using the default 3D template2. Open the Profiler (Window->Analysis->Profiler)3. Ente... Read more

42
votes
Fixed

Consistent EditorLoop 5-10ms spikes when using Metal API

Metal

-

Nov 07, 2021

-

Version/s: 2020.3, 2021.2, 2021.2.1f1, 2022.1.0a13

Reproduction steps:1. Create a new project2. Make sure you are using "Metal" Graphics API (Player Settings > Other Settings > ... Read more

27
votes
Fixed

[Apple silicon][M1] Game view FPS is very low when the view is moved to ...

Metal

-

Nov 24, 2021

-

Version/s:

Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more

27
votes
Not Reproducible

[Metal] Performance degradation on iOS devices

Metal

-

Jul 27, 2018

-

Version/s: 2018.3.0a6

To reproduce:1. Open the GraphicsPerf project with Unity 2018.2;2. Change Graphics API to Metal;3. Build and run DynamicVBO, Lights,... Read more

23
votes
Not Reproducible

[MacOS][Metal] "Instanced Indirect" has drastically worse performance th...

Metal

-

May 12, 2019

-

Version/s: 2018.3, 2018.3.11f1, 2019.1

Reproduction steps: 1. Create a New Project2. Import "Vegetation Studio Pro" from the Asset Store3. Install "Entities" and "Post-pro... Read more

0
votes
Won't Fix

[iOS] The view is not stable when using WebCamTexture in iOS 15

Metal

-

May 24, 2022

-

Version/s: 2022.3.1f1

How to reproduce:1. Open the project2. Go to the Build Settings (File>Build Settings)3. Select iOS and build4. Open Xcode project... Read more

0
votes
Fixed

[iOS] PVRTC RGBA 2bpp discards lowests 4 mips

Metal

-

May 13, 2022

-

Version/s: 2020.3, 2020.3.32f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open project "PVRTCBrokenDemo2.zip"2. Go to the Build Settings, add the "SampleScene" Scene to the Build, choose... Read more

0
votes
By Design

[Metal] Pixelating shader is only working from a specific angle

Metal

-

Apr 22, 2022

-

Version/s: 2020.3, 2021.1.24f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Observe the Game window Expected result: The shade... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.