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0
votes
Fixed

"NullReferenceException" is thrown and Mesh LOD foldout is empty when ma...

Mesh

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Jan 13, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Drag the attached "model.fbx" to the Project window S... Read more

9
votes
Fixed

Changing Skinned Mesh causes unwanted deformations when using models wit...

Mesh

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Nov 30, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more

2
votes
Fixed

List.Capacity is used instead of count in ”SetSharedMaterials”

Mesh

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Feb 15, 2023

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Version/s: 2022.2.7f1, 2023.1.0b4, 2023.2.0a2

How to reproduce: Open the attached project "SetMaterialsBug.zip" Enter Play Mode Expected results: No errors are thrownActual resul... Read more

3
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error

Mesh

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Jun 14, 2022

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Version/s: 2020.3.4f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: No error messageActual result: Error messa... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

Mesh

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Jun 14, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis -&gt... Read more

0
votes
Duplicate

Model skin weights are not evaluated when editing them in Paused Game view

Mesh

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Jun 14, 2022

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Version/s: 2019.3.12f1, 2020.1.0b7, 2020.2.0a9, 2023.2.0a1

To reproduce:1. Open up 'SkinWeightsBugRepro.zip' attached project2. Enter Game view and then Pause it3. In Hierarchy search for 'jn... Read more

0
votes
Fixed

[Dots] AssertionException is spammed in the Console window after opening...

Mesh

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Oct 29, 2022

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Version/s: 2022.2.0b13, 2023.1.0a17, 2023.2.0a1

Reproduction steps:1. Open the “HybridURPSamples.zip” project2. Open the “SkinnedCharacter” Scene3. Open any shader graph from the P... Read more

1
votes
Won't Fix

Mesh disappears during animation when blend shape is linked to a vertex ...

Mesh

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Jun 14, 2022

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Version/s: 2023.1.0a16, 2023.2.0a1

Reproduction steps:1. Open the attached project "1377539repro.zip"2. Select the "exampleWithoutVextexGroupB_Attached.fbx" file from ... Read more

0
votes
By Design

The Inspector does not shown SkinnedMeshRenderer Bounds when they are ov...

Mesh

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Jan 08, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

Reproduction steps:1. Open the attached “IN-126846” project2. Open the SampleScene3. Enter Playmode4. In the Hierarchy window, selec... Read more

1
votes
Fixed

"Selection Outline" and "Selection Wire" are not rendered in the Scene v...

Mesh

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Apr 12, 2024

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Version/s: 2021.3.37f1, 2022.3.25f1, 6000.0.0b15

How to reproduce:1. Open the “ShadowsOnlyTest“ project2. Open the “SampleScene”3. Make sure the Scene view is opened4. In the Hierar... Read more

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