Search Issue Tracker

By Design

By Design in 6000.5.X

Votes

0

Found in

6000.0.65f1

6000.3.3f1

6000.4.0b3

6000.5.0a4

Issue ID

UUM-131806

Regression

No

The Inspector does not shown SkinnedMeshRenderer Bounds when they are overriden by script

Mesh

-

Reproduction steps:
1. Open the attached “IN-126846” project
2. Open the SampleScene
3. Enter Playmode
4. In the Hierarchy window, select the "unitychan_dynamic no_mesh" GameObject
5. Scroll down in the inspector window to the SkinnedMeshRenderer Component at the bottom
6. Observe the Inspector and the Game view

Actual results: In the Inspector, the bounds fields remain 0'd, while in the Game view the bounding box drawn and overriden on the SkinnedMeshRenderer, by the VMeshAnimator.cs script is clearly changing each frame
Expected results: The Inspector shows the size of the SkinnedMeshRenderer bounds even if they are overriden by script

Reproducible with: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Couldn’t test with: 2023.1.0a3 (After version downgrade the test project does not work)

Reproducible on: Windows 11 (by reporter), macOS 26.2
Not reproducible on: No other environments tested

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    After reviewing the behavior, we've confirmed it aligns with the current design and intended use of the feature. We understand this may differ from your expectations or workflow.

    We will close this case as 'As Designed.' If you have feedback on how the feature could better meet your needs, please let us know - we value your input and consider it in future improvements.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.