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Crash on block_merge_next when updating a mesh
Steps to reproduce:1. Open the “user’s attached project”2. Create a 3D GameObject in the scene3. Select the created GameObject and a... Read more
"Invalid vertex attribute format" error message does not mention "bytes"...
Reproduction Steps:1. Open the attached “IN-124921“ project2. Open the “TestScene”3. Enter Play mode4. Observe the error message in ... Read more
"This Renderer uses static batching and instanced Shaders" warning is th...
How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more
Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...
Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more
Assertion failed on expression: 'a.size == b.size' when rendering Skinne...
How to reproduce:1. Open the user's attached "cam-skin-render-bug.zip" project2. Open the "cam-skin-render-bug" Scene3. Select the "... Read more
Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...
How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more
[Blendshapes] Mesh of fbx gets deformed during its animation when fbx is...
Steps to reproduce:1. Open attached project "GorwingOrYounging.zip"2. Open and Play "MyScene"3. In the bottom-right corner see the s... Read more
Modifications to Mesh.triangles are not uploaded to the GPU when the Gam...
How to reproduce:1. Open the attached project "ProceduralGeneration.zip"2. Enter Play Mode Expected results: Mesh is generatedActual... Read more
Changing Skinned Mesh causes unwanted deformations when using models wit...
Steps to reproduce:1. Open attached project "Skin_Mesh_Issue"2. Drag "box_3ds_Max_Biped.fbx" into Scene3. Reveal the child objects o... Read more
Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis ->... Read more
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