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14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more

23
votes
Fixed

Point Light does not affect SkinnedMeshRenderer when it's deformed, has ...

Mesh

-

Apr 17, 2024

-

Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/LightTest” Scene3. Observe the Game View Expected resu... Read more

0
votes
Fixed

Editor crashes on "PrepareMeshRenderNodes<1>" when opening the Project

Mesh

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Sep 13, 2021

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Version/s: 2019.4, 2019.4.29f1

Steps to reproduce:1. Open the attached project Expected result: Editor is opened successfullyActual result: Editor crashes Reproduc... Read more

0
votes
Fixed

Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...

Mesh

-

Feb 09, 2021

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Version/s: 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more

3
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error

Mesh

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Jun 14, 2022

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Version/s: 2020.3.4f1, 2020.3.33f1, 2021.3.0f1, 2022.1.0b16, 2022.2.0a10, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Enter Play mode Expected result: No error messageActual result: Error messa... Read more

0
votes
Fixed

Assertion failed on expression errors when switching shared mesh rapidly

Mesh

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Oct 20, 2020

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Version/s: 2019.4, 2020.1.9f1, 2021.1

Reproduction steps:1. Open user's attached project "Bug.zip" and scene "Scene"2. Enter Play Mode3. Observe Console window Expected r... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more

0
votes
Fixed

Assigning a preset to a LODGroup removes reference to the selected Renderer

Mesh

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May 28, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open the project from the attached file "1251159.zip"2. Open the SampleScene and select the "Test" GameObject3. ... Read more

0
votes
Fix In Review

"NullReferenceException" is thrown and Mesh LOD foldout is empty when ma...

Mesh

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Jan 13, 2026

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Version/s: 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Create a new Unity project using the Universal 3D template Drag the attached "model.fbx" to the Project window S... Read more

0
votes
By Design

Objects are rendered black in the Scene view when the data of the vertex...

Mesh

-

Feb 24, 2022

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached 'qTangents Reproduction Project' project2. Open the 'Sample Scene'3. Make sure the 'USE_WEIG... Read more

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