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0
votes
Fixed

The Player silently crashes when destroying the Animator which uses the ...

Mecanim Animation

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Sep 06, 2023

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Version/s: 2021.3.30f1

How to reproduce:1. Open the user-attached project “UAGameFourGameplay”2. Click Build And Run3. Observe the Player Expected result: ... Read more

1
votes
Fixed

Modifying bones with "TransformStreamHandle" does not work when the "Ani...

Mecanim Animation

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Jul 07, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Select the “Player” GameObject in the Hierarchy4. Expand the ... Read more

0
votes
Duplicate

The animator sets the child objects to the initial state when the game o...

Mecanim Animation

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Mar 21, 2023

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Version/s: 2021.3.16f1

How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more

1
votes
By Design

Wrong rotations are set when using “SetLocalRotation“ in animation

Mecanim Animation

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Feb 15, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3

How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more

0
votes
Won't Fix

Animation window time units remain as frames when changed to seconds

Mecanim Animation

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Feb 14, 2023

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Version/s: 2020.3.44f1, 2021.3.18f1, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the project "IN_16139"2. Open the "New Animation" Animation3. Select the "Cube" GameObject4. In the Animati... Read more

0
votes
Won't Fix

[Animation] GameObjects parented to an animated GameObject shake when th...

Mecanim Animation

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Nov 27, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a21

How to reproduce:1. Open the attached project "1375437 UI display Issue EmptyProject.zip"2. Open SampleScene and enter Playmode3. Ob... Read more

0
votes
Won't Fix

Can't add more than two signal receivers' reactions

Mecanim Animation

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Dec 05, 2022

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Version/s: 2023.1.0a5

Reproduction steps: 1. Open new project2. Create empty GameObject3. Add a Signal Receiver component to the newly created GameObject4... Read more

0
votes
Active

AnimatorControllerPlayable.SetFloat is missing an overload

Mecanim Animation

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Jan 06, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

An overload is missing for SetFloat method in AnimatorControllerPlayable which is present in Animator class Animator.SetFloat has:- ... Read more

0
votes
Won't Fix

Error "Edge.toNode is null" thrown when entering Play Mode whilst making...

Mecanim Animation

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Aug 31, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b8, 2023.3.0a2

How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more

0
votes
Active

[Usability] Selecting Animations Clips in a Blend Tree's Motion List doe...

Mecanim Animation

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Oct 01, 2025

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Version/s: 2022.3.66f1, 6000.0.59f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a7, 6000.6.0a1

Steps to reproduce: 1. Open the attached Project2. Open the "AC_Mage" Animator Controller3. Double click the Blend Tree "Locomotion ... Read more

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