Search Issue Tracker
The Player silently crashes when destroying the Animator which uses the ...
How to reproduce:1. Open the user-attached project “UAGameFourGameplay”2. Click Build And Run3. Observe the Player Expected result: ... Read more
Modifying bones with "TransformStreamHandle" does not work when the "Ani...
Reproduction steps:1. Open project “Repro.zip”2. Open “Sample” scene3. Select the “Player” GameObject in the Hierarchy4. Expand the ... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more
Wrong rotations are set when using “SetLocalRotation“ in animation
How to reproduce:1. Open the user’s attached “Animation Job Sets Wrong Rotation.zip” project2. Enter Play Mode3. In the Hierarchy wi... Read more
Animation window time units remain as frames when changed to seconds
How to reproduce:1. Open the project "IN_16139"2. Open the "New Animation" Animation3. Select the "Cube" GameObject4. In the Animati... Read more
[Animation] GameObjects parented to an animated GameObject shake when th...
How to reproduce:1. Open the attached project "1375437 UI display Issue EmptyProject.zip"2. Open SampleScene and enter Playmode3. Ob... Read more
Can't add more than two signal receivers' reactions
Reproduction steps: 1. Open new project2. Create empty GameObject3. Add a Signal Receiver component to the newly created GameObject4... Read more
Animator component does not re-enable when exiting Animation keyframe Re...
Steps to reproduce: Create a new project using Universal 3D template In the Hierarchy, create a Sphere GameObject Open the Animation... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
Entering Sample Rate manually in the Animation Window will not make the ...
Steps to reproduce: Open a URP Project and import the attached Unity Asset Package Open the "Room2Screens" Prefab and select the "Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
- Error "transform.position assign attempt for 'x' is not valid" is logged when Moving Game Object to View while a Scene is multi selected
- [Desktop] Plastic move detection mixes up identical files
- SVG Icon has tessellation issues in "Antialiased Arc Encodings", ok with "Basic Triangulation"
- "You may not pass null objects" and "Maximized serialized file backup not found" errors are thrown when maximizing and minimizing docked Multiplayer Play Mode window after Multiplayer Play Mode package is uninstalled