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Won't Fix
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.9f1
2023.2.0b8
2023.3.0a2
Issue ID
UUM-47975
Regression
No
Error "Edge.toNode is null" thrown when entering Play Mode whilst making a transition between Nodes
How to reproduce:
1. Open any project
2. In the Project Browser create an Animator (Create > Animator Controller)
3. Right-click "Any State" and select "Make Transition"
4. With the arrow from "Any State" following your cursor move it to the top of the Editor and enter Play Mode
5. Observe the Console
Actual result: Error "Edge.toNode is null" is printed in Console
Expected result: The node Transition arrow is canceled and Play Mode is entered without any errors
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b8, 2023.3.0a2
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Resolution Note:
Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback here to help us prioritize.
https://unity.com/roadmap/unity-platform/3d-characters-and-animation