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[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
[M1] Unity silicon editor appears as iOS app in macOS System Information
Reproduction steps: 1. Open System Information from Finder 2. Select Software > Applications 3. Find Silicone Unity version Expecte... Read more
DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Editor crashes Reproducible ... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce: 1. Open the attached project 2. Open "anyscript.cs" 3. Make sure that Unity is the selected app in one display (... Read more
[MacOS] Having one Unity window fullscreen the second will open as fulls...
Reproduction steps: 1. Create a new project 2. Maximize Unity window 3. Press CMD+Shift+B 4. Build Settings window opens in a new De... Read more
Fatal Error crash on the editor on a Mac results in an Abort on destruct
When a crash of type "Fatal Error" occurs in the editor, the editor tries to handle the error. However during it's destruction, an a... Read more
[M1] Crash when building or opening a specific scene
How to reproduce: 1. Open project "project-for-reproduction.zip" 2. Open Map_Zombie_Desert Scene (Assets/App/Scenes/Maps/ZombieMaps/... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more
[M1][URP] URP project build fails on an Apple Silicon Editor
Reproduction steps: 1. Create a new project from URP Core 3D Template 2. Build the project Expected result: Project is build Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Variable is set to a different value from the selected enum value in the Editor dropdown
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used