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[Apple Silicon][Monterey] Shader compiler crash when launching project o...
Reproduction steps: 1. Open the attached user's project Expected result: The editor does not crash Actual result: The editor crashe... Read more
[M1][Monterey] Scene and Game views flicker when moving cursor between t...
Reproduction steps: 1. Open the user's attached project 2. Move mouse between scene and game view over Maxime On Play Expected resu... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps: 1. Open the attached project ("1360912_TestProject.zip") 2. Open the "LipSync_Demo" scene 3. Enter Play mode -- ... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce: 1. Create new Project 2. Open Build settings and build project 3. Enable Development build 4. Build player again (... Read more
[macOS] Letterbox background changes color when resizing the Player window
How to reproduce: 1. Open the user-submitted project 2. Open the Project Settings window and navigate to Player settings (Edit > Pr... Read more
Animation Window no longer adds keys immediately
The first transform (ex: Position) key you add on a GO using the Inspector is added to the Animation window immediately, but all add... Read more
[Mac] EndLayoutGroup error is thrown when closing a SaveFilePanel invoke...
Reproduction steps: 1. Open the attached project ("EndLayoutGroup_Bug.zip") 2. Select a GameObject from the Hierarchy window 3. Clic... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce: 1. Create a new folder and name it "ąčęėįšųūž" 2. Create a new empty project in the folder 3. Open the Console in ... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro: 1) On a computation-intensive project like the attached, enter playmode. 2) Alternate between pressing the s and w keys, wait... Read more
In MacOS, ShowModalUtility opens a window but will not immediately draw ...
When opening a new window with ShowModalUtility, the window opens but doesn't draw until an event occurs. This occurs in MacOS only.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Object Picker takes the debounce time to load objects when Object Selector is set to Advanced search
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected