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VFX Graph loses track of mouse pointer and opens node selection menu in ...
To reproduce: 1. Open Visual Effects Graph; 2. Attempt to add a new node by using mouseover + space Expected result: node selection... Read more
Generated Xcode project doesn't build when using il2cpp scripting backend
To repro: 1. Create new project on MacEditor; 2. Switch to macOS platform; 3. Switch to il2cpp scripting backend; 4. Enable "Genera... Read more
[MAC] Color picker preview is not updating after moving cursor over the ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select 'Main Camera' 3. In the Inspector window click on the 'B... Read more
[MacOS][Game view] Aspect ratio window doesn't get closed When the Aspec...
When the Aspect ratio Window is opened and any Aspect ratio is selected in Gameview then the Aspect ratio window is not getting clos... Read more
MacOS Targetsupport Installers for Linux overwrite their content
-e: this way you can't install the Mono and IL2CPP support for Linux with the MacOS editor at the same time --it works when installi... Read more
[macOS] Mac Retina Support Player Setting is not respected by Screen.cur...
How to reproduce: 1. Open the attached "MacRetinaSupport.zip" project 2. Build and run it 3. Observe UI text Expected result: The h... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce: 1. Open the attached "case_1283506-MouseHideIssues.zip" project 2. Open SampleScene 3. Press play or build a stand... Read more
[macOS] Bottom part of the Inspector is hidden when entering fullscreen ...
How to reproduce: 1. Create a new project 2. In the Project Window, select a folder 3. In the Inspector, observe the Asset Labels ta... Read more
[Mac OS] Building Standalone project for Mac when Generate Xcode project...
Reproduction steps: 1. Create a new project 2. Go File -> Build Settings 3. Select standalone Mac platform 4. Enable the "Create Xco... Read more
All about bugs
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Latest issues
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled