Search Issue Tracker
[macOS] Destroying custom Editor window components causes crash at IMGUI...
How to reproduce:1. Open Unity2. Load user-submitted project('2dtoolkit.zip')3. Select Window -> 1949 -> Level Editor4. In the... Read more
RMB click in 'Project' window causes slow memory leak
To reproduce:1. Open activity monitor2. Create new project3. Click RMB and in assets folder(project window) and hold 'option' key4. ... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
Reproduction steps:1. Open the attached "TestLanguageCrash.zip" project2. Go to Preferences -> Languages -> Editor Language3. ... Read more
[M1] [MacOS] Editor crashes when entering Play mode in Oculus Lipsync scene
Reproduction steps:1. Open the attached project ("1360912_TestProject.zip")2. Open the "LipSync_Demo" scene3. Enter Play mode-- Obse... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce:1. Open attach project2. Open Scene Test3. Press random keys on the keyboard Expected result: you'll get "KeyDown... Read more
[macOS] Project either crashes or gets corrupted when being renamed whil...
How to reproduce:1. Create a new project2. While the project is opening rename the project folder Expected result: Either renaming i... Read more
[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce:1. Open project2. Build and run3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen mode ... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project;- Change the Color space in Player Settings;- During the change Unity should crash. Note: So far only re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used