Search Issue Tracker
C# compiler in Unity editor crashes when running on Apple silicon devices.
Only reproduces on 2020.2. Does not reproduce on 2019.4 or 2020.1. Read more
Unity Hub doesn't work on Apple silicon devices
Found in: Unity Hub 2.3.xFixed in: Unity Hub 2.4.0 beta 2. Unity Hub beta can be downloaded from https://public-cdn.cloud.unity3d.co... Read more
[macOS] Keyboard Input keys sticky and get stuck axis when low frame rat...
Repro:1) On a computation-intensive project like the attached, enter playmode.2) Alternate between pressing the s and w keys, waitin... Read more
[macOS] Context Menu is not opened when Right-clicking on an array eleme...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Hierarchy, select the "ThingWithArray" GameObject3.... Read more
[macOS] Editor doesn't follow the standard full screen functionality whe...
How to reproduce:1. Create a project with the default 3D template2. In the Editor, try using the full-screen shortcut (CTRL+CMD+F)3.... Read more
[iOS] after choosing to append/replace an existing build another window ...
Reproduction steps:1. Create a new project and build for iOS2. Wait for Unity to finish building3. Build again in the same folder4. ... Read more
[OSX] Artifacts after additively loading the scene when using Metal API
Steps to repro:1. Open the attached project and 'Boot' scene on Mac machine with Metal API;2. Enter Play mode;3. In the Game view pr... Read more
macOS x64 + ARM64 builds fail with IL2CPP scripting backend
They fail with this error: Undefined symbols for architecture arm64:"_g_CodegenRegistration", referenced from:il2cpp::vm::Runtime::I... Read more
[macOS] Editor crashes with TLSAllocator::GetAllocatedMemorySize() const...
How to reproduce:1. Make sure that you already pared your wire-free earbuds and they are ready to connect2. Open the attached swr201... Read more
Tiling menu greyed out on mac editor resize button
1. hover over or click and hold resize button for editor window2. expected: tiling menu appears and options to enter split view can ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled