Search Issue Tracker

0
votes
Fixed

Unity crashes when typing long Cangjie keyboard characters into the Inpu...

MacOS

-

Mar 10, 2020

-

Version/s: 2019.1.0a6, 2020.2, 2020.2.0a2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Type characters into the Inpu... Read more

0
votes
Active

[Mac][Metal] Camera "Clear flags" set to Don't clear still clears in Mac...

MacOS

-

Feb 06, 2020

-

Version/s: 2017.4, 2018.4.16f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1217627.zip" 2. Build and run the project setting the target platfor... Read more

0
votes
Fixed

[macOS] UnityEditorInternal.ReorderableList does not handle the context ...

MacOS

-

Feb 29, 2020

-

Version/s: 2019.3, 2019.3.3f1, 2020.1

How to reproduce: 1. Open user-submitted project (ReorderableListBug.zip) 2. Open the Main Scene and select ReorderableListBug 3. Ri... Read more

0
votes
Fixed

[macOS] Assets cannot be saved if the project name contains certain Unic...

MacOS

-

Mar 21, 2020

-

Version/s: 2017.4, 2019.3.6f1, 2020.2

How to reproduce: 1. Create a new Unity project with a non-ASCII character in its name(e.g. New Unity ProjectÅ›) 2. Attempt to use th... Read more

0
votes
Fixed

[Mac] Console window does not maintain focus when the status bar is repe...

MacOS

-

Mar 16, 2020

-

Version/s: 2019.3.5f1, 2020.1.0a15, 2020.2

How to reproduce: 1. Create a new Unity project and make sure the layout does not have a Console window docked anywhere (it must be ... Read more

0
votes
Won't Fix

[macOS] Editor crashes when trying to access audio capture devices

MacOS

-

Mar 13, 2020

-

Version/s: 2019.1, 2019.2.21f1, 2019.3, 2020.1, 2020.2

Reproduction steps: 1. Open user attached project 2. Open Scene "MiniCam" (Assets/NatDevice/Examples/MiniCam) 3. Audio capture devic... Read more

0
votes
Active

[2019.3][macOS] Crash when importing custom package: [MTLTextureDescript...

MacOS

-

Dec 28, 2019

-

Version/s: 2017.4, 2018.4, 2019.2.17f1, 2019.3

[MTLTextureDescriptorInternal validateWithDevice:]:1103: failed assertion `MTLTextureDescriptor has invalid pixelFormat (0).' Only 2... Read more

0
votes
Fixed

[MacOS] Editor is leaking memory when Aura Camera component is attached ...

MacOS

-

Mar 21, 2020

-

Version/s: 2019.3.2f1, 2019.3.5f1, 2020.1.0a22, 2020.2

Reproduction steps: 1. Open the attached project ("1229502.zip") 2. Open "SampleScene" 3. Press "Enable Aura Preview" in Scene View ... Read more

0
votes
Fixed

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...

MacOS

-

Apr 16, 2020

-

Version/s: 2017.4, 2020.2.0a8

ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the m... Read more

1
votes
Active

[Mac] Many artifacts can be seen in Scene View when Scene Light is enabl...

MacOS

-

Apr 21, 2020

-

Version/s: 2019.1.0b1, 2019.2.16f1, 2019.3, 2020.1, 2020.2

Reproduction steps: 1. Create a new project 2. In Scene View tab, toggle Scene Lighting setting 3. Inspect the scene Expected resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.