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0
votes
Not Reproducible

[IL2CPP] Generated Mac Xcode project causes a missing GameAssembly.map e...

MacOS

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Nov 25, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a15

How to reproduce: 1. Open the "Il2cppMacTest.zip" project 2. Build the project for macOS with "Create Xcode Project" option 3. Build... Read more

0
votes
Fixed

[macOS] No messages are printed in the Terminal when launching Editor in...

MacOS

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Nov 30, 2020

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Version/s: 2019.3.0a8, 2019.4, 2019.4.15f1, 2020.2

How to reproduce: 1. Download and extract the attached project "TerminalLogBug.zip" 2. Open the Mac Terminal 3. In Terminal, write "... Read more

3
votes
Fixed

[macOS] Developer Tools Access window pops up when trying to quit from F...

MacOS

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May 19, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2.0a12

Reproduction steps: 1. WARNING: save any unsaved data as after reproducing this you will need to restart your PC 2. Open project in ... Read more

0
votes
Fixed

[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor

MacOS

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Dec 03, 2019

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Version/s: 2020.1.0a15

[2D] Sprite Editor Slice Type Dropdown is opening behind the Sprite Editor. In Sprite Editor, Slice Type dropdown disappears if the... Read more

0
votes
Fixed

[MacOS] Can interact with editor window without it coming into focus

MacOS

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Dec 04, 2019

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Version/s: 2020.1.0a15

If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more

0
votes
Fixed

[Metal] New HDRP Project crashes when switching to Integrated GPU on Uni...

MacOS

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Dec 09, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

So far I've reproduced the issue every time when loading my new HDRP project if I was running Dedicated GPU and trying to switch to ... Read more

0
votes
Fixed

[MacOS] Editor crashes when creating a new HDRP project in MacOS 10.15.1...

MacOS

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Nov 29, 2019

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Version/s: 2020.1.0a16

Reproduction steps: 1. Create a New HDRP Project Actual Result: Crash Reproduced with: 2020.1.0a16 Did not reproduce on: 2020.1.0a... Read more

1
votes
Fixed

[M1] switching to OpenGLCore doesn't actually change the active graphics...

MacOS

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Dec 14, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Steps to reproduce: 1. Open a new project 2. Go to Edit -> Project Settings -> Player -> Other Settings 3. Uncheck "Auto Graphics AP... Read more

10
votes
Fixed

macOS builds no longer run when with a quarantine attribute due to incor...

MacOS

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Jan 07, 2021

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Version/s:

macOS builds no longer run when with a quarantine attribute due to incorrect codesigning Repro Steps: 1. Download a mac editor (202... Read more

0
votes
Duplicate

Unity kernel crashes Mac with OpenGL when only Intel Graphics are present

MacOS

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.2

How to reproduce: 1. Open new Unity project on Mac with only integrated Intel Graphics 2. Switch Graphics API from Metal to OpenGL ~... Read more

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