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[macOS] Frame Stutter on builds and editor
Steps:1. Build and Run user's attached project ("ios_frame_stutter_repro.zip") on mac Result: notice how frames are stuttering. Repr... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one2. Build an empty scene for macOS standalone3. Launch the build4. Ma... Read more
[macOS][Metal][Nvidia] Screen blacks out when running Archviz Pro Interi...
Steps to reproduce: 1. Open attached project2. Change graphics API for Mac Standalone to 'Metal'3. Build the 'AVP_Interior_Vol.3' sc... Read more
[OSX] The game continues to receive mouse input when running in background
Repro steps:1) Open the project I attached and Scene.scene2) Build and Run and make sure Run in Background is turned off in the Play... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce:1. Open attach project2. Open Scene Test3. Press random keys on the keyboard Expected result: you'll get "KeyDown... Read more
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hi...
[OSX 10.13][Unity 5.6] Hierarchy becomes blank when switching between hierarchy and scene tabs while in play mode To reproduce:1. Op... Read more
[Mac] Crash when disabling Editor Metal if Metal is the only active Grap...
In Player settings on Mac there is an experimental toggle for enabling the Editor to run using Metal. If this is toggled off when th... Read more
Metal Editor Support makes the entire Unity editor turn hot pink plus pi...
Using Unity 2017.3.0b1 on Mac if you enable "Metal Editor Support* (Experimental)" in Player settings then the entire Editor UI (exc... Read more
Screen.SetResolution set to FullScreenMode.MaximizedWindow does not keep...
Reproduction steps:1. Open the attached project "change-mode.zip";2. Go to the build settings and build the project for MacOS;3. Run... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when importing SVG files
- Animator state transition preview clips are flickering when zooming in
- [Tile Palette] Sprites not rendering when brush tool "Paint a filled box with active brush" is used for the first time
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- "DebugAllocatorMode" option changes when changed in another Editor instance