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[Metal] Colors resulting in incorrect color values when Color Picker is ...
How to reproduce: 1. Open the attached Metal_API_color_fade.zip project 2. Open Scenes/SampleScene 3. Go to the Hierarchy/Canvas/ s... Read more
[OSX] Preset window loses focus when opening it continuously from a floa...
How to reproduce: 1. Open any Scene in a new Unity project 2. In the Hierarchy window, create a Terrain GameObject and select it 3. ... Read more
[Metal] Top bar becomes pink after exiting full screen mode
To reproduce: 1. Open a new Unity project 2. Maximize editor window with the green arrows in the top left 3. Exit fullscreen mode wi... Read more
Zooming Scene view with alt and right click is not cleared when releasin...
1. Create or open any Unity project 2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out 3. ... Read more
[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...
Repro steps: 1. Open attached project 2. Build and Run on MacStandalone 3. Play Actual: Some graphical corruption/stripes move thro... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
Input.GetAxisRaw doesn't always return to 0 when key is released
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Select the "Main Camera" GameObject 3. Enter the Pla... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce: 1. Create a new project (with the default 3D template) 2. Go to the Build Settings (File->Build Settings) 3. In th... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce: 1. Create a new Unity project 2. Undock any window from the Editor and move it onto the Desktop (ex: Console win... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce: 1. Open the "Mac_SceneView_Crash.zip" project 2. Wait till Unity crashes (a script is opening/closing scene view a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later
- Operations on the Color32 array are not reflected in WebGL Player when HDR is off
- Rigidbody moves away from the original GameObject when Center of Mass is set in every frame
- WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted