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[Metal] Colors resulting in incorrect color values when Color Picker is ...
How to reproduce:1. Open the attached Metal_API_color_fade.zip project2. Open Scenes/SampleScene3. Go to the Hierarchy/Canvas/ selec... Read more
[OSX] Preset window loses focus when opening it continuously from a floa...
How to reproduce:1. Open any Scene in a new Unity project2. In the Hierarchy window, create a Terrain GameObject and select it3. In ... Read more
[Metal] Top bar becomes pink after exiting full screen mode
To reproduce:1. Open a new Unity project2. Maximize editor window with the green arrows in the top left3. Exit fullscreen mode with ... Read more
Zooming Scene view with alt and right click is not cleared when releasin...
1. Create or open any Unity project2. Hold alt, then hold right click in Scene view and move the mouse around to zoom in or out3. Re... Read more
[Mac][OpenGL] Some graphical corruption/stripes appear for a second at t...
Repro steps:1. Open attached project2. Build and Run on MacStandalone3. Play Actual: Some graphical corruption/stripes move through ... Read more
[OSX] Menu item becomes inactive if custom window is closed before progr...
When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more
Input.GetAxisRaw doesn't always return to 0 when key is released
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the "Main Camera" GameObject3. Enter the Play M... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce:1. Create a new project (with the default 3D template)2. Go to the Build Settings (File->Build Settings)3. In th... Read more
Unable to unmaximize Editor windows after undocking and maximizing it on...
Steps to reproduce:1. Create a new Unity project2. Undock any window from the Editor and move it onto the Desktop (ex: Console windo... Read more
[Mac OS] Crash on objc_release when repeatedly closing and opening an Ed...
How to reproduce:1. Open the "Mac_SceneView_Crash.zip" project2. Wait till Unity crashes (a script is opening/closing scene view aut... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used