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[OSX] Player launches in native resolution if launched in fullscreen, di...
[OSX] Player launches in native resolution if launched in fullscreen, disregarding resolution selection in resolution dialog Steps ... Read more
[M1] Crash when opening project
Reproduction steps: 1. Open the user's attached project Expected result: The project opens Actual result: Editor crashes Reproduci... Read more
[macOS] Headless Player is not responding and Console is not opened when...
How to reproduce: 1. Create a new project (with the default 3D template) 2. Go to the Build Settings (File->Build Settings) 3. In th... Read more
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor whe...
ScreenCapture.CaptureScreenshotAsTexture() will fail and hang editor when called from outside of the player window When using the m... Read more
[macOS] Holding middle mouse button without scrolling in the Game View s...
How to reproduce: 1. Create a new Unity project 2. Open the Game View window 3. Hold the middle mouse button in the Game View Expec... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps: 1. Open repro project, open repro scene 2. On lighting settings, click Generate Lighting 3. Hit play, observe game view Plea... Read more
[MacOS] Replacing old build with development build fails with BuildFaile...
How to reproduce: 1. Create new Project 2. Open Build settings and build project 3. Enable Development build 4. Build player again (... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce: 1. Open tester-submitted project(OnApplicationFocus) 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected ... Read more
[macOS] Unity opens up on primary monitor when moved and maximized on se...
While using a dual monitor setup, unity opens up on the primary monitor when moved and maximized on the secondary monitor or vice ve... Read more
Fatal "'.h' file not found" error is thrown when building Xcode project
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Enable "Create Xcode Project" 4. Make sure ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System