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[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
[macOS] Cursor size is not affected by Cursor.SetCursor
How to reproduce: 1. Open attached project (CursorTooBig.zip) 2. Open "SampleScene" Scene -> enter the Play Mode 3. Exit the Play Mo... Read more
EventType.KeyDown not registering Mac Command keys
Steps to reproduce: 1. Open attach project 2. Open Scene Test 3. Press random keys on the keyboard Expected result: you'll get "Ke... Read more
Canvas is quarter size on Retina display when target platform is set to iOS
To reproduce: 1. Open project attached by QA (make sure that the Editor is opened on the Retina display) 2. Open sample scene 3. No... Read more
[Mac] Cursor.lockState registers input movement to center when mouse is ...
How to reproduce: 1. Open the attached "case_1283506-MouseHideIssues.zip" project 2. Open SampleScene 3. Press play or build a stand... Read more
[macOS][2017.4] Empty error appears in the Console window when certain f...
How to reproduce: 1. Download the tester-attached script(uv_anim.js) 2. Create a new Unity project 3. Import the downloaded script 4... Read more
Unity Editor crashes in dispatch_release when running Tests in Batch Mode
When changing the path of an Assembly Definition that is referenced by another Assembly Definition without opening Unity, and runnin... Read more
[OSX][Editor] DirectoryNotFoundException errors appear when a project is...
How to reproduce: 1. Create a new folder and name it "ąčęėįšųūž" 2. Create a new empty project in the folder 3. Open the Console in ... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps: 1. Open repro project, open repro scene 2. On lighting settings, click Generate Lighting 3. Hit play, observe game view Plea... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one 2. Build an empty scene for macOS standalone 3. Launch the build 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow