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Linux Editor crashes at "__strtod_nan" when entering PlayMode
How to reproduce: 1. Open the user attached project (UnityProject.zip) 2. Open the "Simulation" scene from the "Assets/tds/_Scenes/S... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings. 1. Open any project. 2. In the Game window, set Ent... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce: 1. Open the user attached project ("test20211114.zip") 2. In the menu bar go to "Edit > Preferences..." and enable... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce: 1. Open the user attached project (CachingMetricsTest.zip) 2. Open the test runner window by going to the menubar:... Read more
[Linux] Package name isn't displayed until it's expanded on Ubuntu 18.04
Repro steps: 1. Create a new project 2. Open the Package Manager 3. Notice the last Package of the ones that are installed Actual: ... Read more
[Linux] Creating certain template project fail during creation before Un...
Repro steps: 1. Create a new project using a template (3D(HDRP), 3D Sample Scene (HDRP), Cinematic Studio) Actual: The project does... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps: 1. Create a new project 2. Enter Play Mode 3. Try switching to the Scene Window tab Actual: Game Window is maximized E... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce: 1. Create a new project 2. Install the new Input System and restart the Editor when prompted 3. In the Project pan... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow