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5
votes
Fixed

Input.GetButtonDown returns true for as long as it is held

Linux

-

Jan 01, 2015

-

Version/s: 4.6.1f1

-e: On Linux, Input.GetButtonDown appears to return true every frame that the button is held, rather than once when it is first push... Read more

0
votes
Fixed

OnApplicationQuit is not invoked

Linux

-

Nov 12, 2014

-

Version/s: 4.5.5p4

-e: OnApplicationQuit is not invoked in Linux when closing the game window. -repro: --Build for Windows or MacOS X --execute --NOTI... Read more

0
votes
Fixed

player fails to start, throwing pointer errors

Linux

-

Jan 14, 2015

-

Version/s: 5.0.0b20

-e: see title, when trying to start it just throws an error and nothing is happening -repro: --create new project --save empty/simp... Read more

0
votes
Fixed
1
votes
Fixed
2
votes
Fixed
0
votes
Fixed

Input.inputString only reporting ASCII on Linux

Linux

-

Apr 29, 2015

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Version/s: 5.0.1f1

-e: Using Input.inputString on Windows or MacOS builds works fine, even with non ASCII input (e.g. äöüß, scandic letters etc). The s... Read more

4
votes
Fixed

Tab key adds a ") " in InputFields on linux

Linux

-

May 12, 2015

-

Version/s: 5.0.1p3

-e: see title, works in editor and other standalones -repro with 4.6.5, 5.1 -repro: --add ui canvas to scene --add two input field ... Read more

7
votes
Fixed

Unity 5.1.1 broke Input.GetKey for Linux standalone

Linux

-

Jun 21, 2015

-

Version/s: 5.1.1p1

-e: seems like the keys are never released -repro: --import attached scene --play in editor --press up or down key --notice it is ... Read more

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