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[Linux] Rotation, Rect and Scale tool gizmos and values register incorre...
Rotation, Rect and Scale tool gizmos and values register incorrectly when dragging the mouse outside of screen boundsSteps to reprod... Read more
[Ubuntu 20.4] Editor crashes silently when opening a project with Vulkan...
Reproduction steps:1. Make sure your Linux device does not have Vulkan support installed (new installation of Linux)2. Create a new ... Read more
[Linux] Window dock indicator does not represent window size and positio...
How to reproduce:1. Create and open a new project2. Set the layout to "Default"3. Drag the "Console" tab to the bottom right corner ... Read more
[Linux] Unity crashes when opening or creating new projects on Ubuntu 18.04
Repro steps:1. Create new or open an existing project Actual: Unity crashesExpected: Unity doesn't crash Reproducible with: 2022.1.0... Read more
[Linux] Errors thrown about OpenGLCore not being supported when Vulkan i...
Repro steps:1. Create a new HDRP template project2. Notice errors in the Console3. Enter Play Mode4. Same errors thrown Expected: No... Read more
[Linux] [Inspector] Float value adjustment using mouse cursor is incorre...
Reproduction steps:1. Create a new project2. Select any GameObject with a transform in Hierarchy3. In inspector grab an invisible fl... Read more
[Linux] Player window can't be resized when the player is started in Ful...
Reproduction steps:1. Open the attached project ("1372700_repro.zip")2. Build and Run the project: File > Build Settings > Bui... Read more
[Linux] PC doesn't sleep when the Editor is open
Repro Steps:1. Change Gnome sleep timer to 60+ secondsgsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-timeou... Read more
Fullscreen Game View doesn't fill screen on 4k display
Only occurs when the display scale is above 200% in the system display settings.1. Open any project.2. In the Game window, set Enter... Read more
[Linux] ArgumentException produced when expanding material hierarchy dro...
Steps to reproduce:1. Create a new project2. Create a "Cube" GO in the current scene3. Select "Cube" GO in Hierarchy window4. Find t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes