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[Linux] PC doesn't sleep when the Editor is open
Repro Steps: 1. Change Gnome sleep timer to 60+ seconds gsettings set org.gnome.settings-daemon.plugins.power sleep-inactive-ac-time... Read more
[Linux] High cpu usage on linux when player is in background
1. What happened When the linux player is in background, the player usage 100% cpu on one thread. 2. How can we reproduce it using ... Read more
[Ubuntu] Crash reporter window layout items get truncated and layered ov...
Steps to reproduce: 0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%) 1. Open the attached proje... Read more
[Linux] Window width is not loaded correctly when loading layout from file
Reproduction steps: 1. Open users' attached project 2. Load users' attached layout using: Window > Layouts -> Load Layout from File.... Read more
Previous field isn't being selected when Shift+Tab keybind is used
Reproduction steps: 1. Create a new Unity project 2. In the Hierarchy window select any GameObject 3. In the Inspector select any of... Read more
New Input System's Input Actions windows's Binding Path dropdown is rend...
How to reproduce: 1. Create a new project 2. Install the new Input System and restart the Editor when prompted 3. In the Project pan... Read more
[Linux] Trying to switch to Scene from Game Window while in Play Mode in...
Repro steps: 1. Create a new project 2. Enter Play Mode 3. Try switching to the Scene Window tab Actual: Game Window is maximized E... Read more
[Linux] Creating certain template project fail during creation before Un...
Repro steps: 1. Create a new project using a template (3D(HDRP), 3D Sample Scene (HDRP), Cinematic Studio) Actual: The project does... Read more
[Linux] Package name isn't displayed until it's expanded on Ubuntu 18.04
Repro steps: 1. Create a new project 2. Open the Package Manager 3. Notice the last Package of the ones that are installed Actual: ... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce: 1. Open the user attached project (CachingMetricsTest.zip) 2. Open the test runner window by going to the menubar:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Log shader compilation does not give info on which shader instance had a variant compiled
- Label text overflows its rect when resizing the Game view in Free Aspect
- UI Toolkit Slider value defaults to min value when the initial value is set in the UXML file
- The Player hangs when unloading a scene using the UnloadUnusedAssets() method
- [iOS] Too many texture parameters error is thrown when running on devices that support the number of parameters