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[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux2. Go to asset store and download asset: Car paint pro - By Beffio3. Import and wait ... Read more
[Linux] Crash when build and run WebGL without switching the platform be...
To reproduce:1) Create new project2) Open Build Settings3) Select WebGL platform but don't switch to it4) Click Build and Run After ... Read more
[Linux] Player crash on mono_install_ftnptr_eh_callback when launching a...
Reproduction steps:1. Create a new 3D project2. Click File > Build3. Open the build directory4. Open the Terminal in the director... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce:1. Open the attached project '1200397repro.zip'2. Open SampleScene3. Enter Play mode and observe the console Expect... Read more
[Linux Editor] "Run API Update" is greyed out if the user declines to up...
From test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/696If user declines to update the obsoleted scripts during i... Read more
[Linux] Player Mouse Delta Values are generated when clicking the LMB re...
Reproduction steps:1. Open the attached “BugRepro” project2. Click File > Build3. Make sure that Development Build and Script Deb... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server