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[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Linux] Importing car paint asset causes unclearable 'Out of memory! Fat...
Steps to repro 1. Create a new project on Linux2. Go to asset store and download asset: Car paint pro - By Beffio3. Import and wait ... Read more
[Linux] Crash when build and run WebGL without switching the platform be...
To reproduce:1) Create new project2) Open Build Settings3) Select WebGL platform but don't switch to it4) Click Build and Run After ... Read more
[Linux] Crash on ContainerWindow::ToggleMaximize when EditorWindow is cl...
Reproduction steps:1. Open the attacher “UndoCrash“ project2. Open the “Assets/Scene/SampleScene.unity“ scene3. In the Hierarchy win... Read more
InputSystem not mapping keyboard keys properly on Linux
Keys are not mapped correctly when using the new input system in Linux. For example: The ',' key is mapped to ';'The '/' key is mapp... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce:1. Open the attached project '1200397repro.zip'2. Open SampleScene3. Enter Play mode and observe the console Expect... Read more
[Linux Editor] "Run API Update" is greyed out if the user declines to up...
From test case: https://qatestrail.hq.unity3d.com/index.php?/cases/view/696If user declines to update the obsoleted scripts during i... Read more
[Linux] Infinite import loop when opening a project which contains asset...
Reproduction steps:1. Open the attached project "InfiniteImport" Expected result: The project is opened properlyActual result: The p... Read more
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Lin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default