Search Issue Tracker
Not Reproducible
Votes
1
Found in
2017.2.1f1
Issue ID
1029474
Regression
No
[Linux] - Unable to launch builds via Steam library
When adding a Linux x86_64 build (Created on windows 10) to steam, it won't launch. The build will launch fine from the standard Linux application shortcut.
Steps to reproduce. - taken from test case https://qatestrail.hq.unity3d.com/index.php?/tests/view/412117
Precondidtions.
- Steam account and installed steam
- InControl test scene (try https://www.assetstore.unity3d.com/en/#!/content/14695)
Steps
- Create a build on Windows 10, of the InControl Test scene for Linux 86_64.
- Login into an Unbuntu Machine and Launch Steam
- Add InControl Test scene to the steam game library.
- Launch game from library.
NOTICE ISSUE >> Game does not launch
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette grid is moved after entering Play Mode
- Tile Palette Edit mode turns off in Play Mode
- The Editor crashes when Generating Font Atlas in the Font Asset Creator with “9999999999” padding and 256x256 Atlas Resolution
- [iOS] An “ArgumentNullException” error is thrown when GetIntroductoryPriceDictionary() method is called
- Font Import Settings documentation page is missing when the documentation button is pressed in the Inspector window
Add comment