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[Linux] Input.mousePosition returns Infinity or NaN in fullscreen mode
Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run the build in fullscreen mode. The output of Input.mousePos... Read more
[Linux] config dialog image can make dialog unusable
-e: the picture will push the buttons into each other making them unusable--repro with 5.5.3, 5.6, 2017.1b6--works well on Windows a... Read more
Linux Editor starts ignoring mouse input after opening the Sprite Editor...
How to reproduce:1. Open the attached project (1295744.zip)2. In the "Project" panel select the "Player" sprite3. In the "Inspector"... Read more
[Linux] Hovering over package manager buttons also hovers over scene/gam...
To reproduce:1) Create a new project2) Open Package Manager3) Hover over top bar buttons/tab of Package Manager window (hovering ove... Read more
[Linux] [Vulkan] SRP - SkinnedMeshRenders don't work with Vulkan
How to reproduce:1. Open user-submitted project (LWRP-skinning-bug-vulkan.zip) with -force-vulkan argument Expected result: You can ... Read more
[Linux] When using 2 identical Webcams with same name, second webcam doe...
To reproduce:PREREQ: Have two identical webcams1) Open attached project and scene2) Make sure that Id in Raw Images and the script m... Read more
ShaderLab code generation depends on locale's decimal separator
Steps to reproduce:1. Set your locale to any that uses comma (,) as a decimal separator (for example, Spanish)2. Create a new Unity ... Read more
[Linux] Build button doesn't work when targeting iOS
To reproduce:0) Make sure you have iOS support installed1) Create a new project2) Switch platform to iOS3) Click "Build" Result: Not... Read more
[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...
Steps to reproduce:1. Create an empty project2. Add a cube to the scene3. In Scene Window, scroll to zoom in/out Result: Zooming is ... Read more
[Linux] Command line argument -buildLinux64Player fails to build when us...
Reproduction steps:1. Download and open the attached project (linux-cli-bug.zip) to make sure it imports correctly2. Close the Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes