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Ubuntu - Create list under Project palette does not display options corr...
When using the + button, under the Project menu, the list starts with a number or blank lines at the top. 2. How we can reproduce it... Read more
[Linux] Screen.SetResolution immediately applies windowed resolution whe...
Reproduction steps:1. Make sure no external monitors are connected and only one display is used for testing2. Open the attached “Res... Read more
[Linux Editor] API Updater fails to upgrade this.component expressions
API Updater fails to upgrade this.renderer and similar code. Steps to reproduce:1) Open the attached project.2) Check Console. API U... Read more
[Linux] Editor ignores SIGTERM signal when using command 'kill <PID>'
Reproduction steps:1. Create a new 3D project2. Open the Terminal3. Enter this command: ps aux | grep 2021.3.14f1 | grep -v grep | a... Read more
[Linux editor] tooltip items get overdrawn by new tooltips
-e: see title, making you to move the mouse away and back again to make it show correctly -repro:--create new project--open sample s... Read more
[Ubuntu 17.10] il2cpp.exe fails when building for WebGL
To reproduce:1) Create new project2) Build for WebGL il2cpp.exe will fail during the build process Reproduced in 2017.3.0f1, 2018.1.... Read more
[Linux] When using 2 identical Webcams with same name, second webcam doe...
To reproduce:PREREQ: Have two identical webcams1) Open attached project and scene2) Make sure that Id in Raw Images and the script m... Read more
[Ubuntu] Crash reporter window layout items get truncated and layered ov...
Steps to reproduce:0. Make sure to use display scaling on OS (Settings -> Displays -> Set Scale to 200%)1. Open the attached p... Read more
[Linux] Input.mousePosition returns Infinity or NaN in fullscreen mode
Steps to reproduce:1) Open the attached project.2) Build for Linux.3) Run the build in fullscreen mode. The output of Input.mousePos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor memory leak when entering and exiting Play Mode in a blank URP project
- Point Lights with the "Hard Shadows" Shadow Type appear as black squares when Rendering Path is set to "Forward+" or "Deferred+"
- Error SGICE002 is wrongly shown when the tuple elements in a foreach statement don’t match the order of the tuple returned by SystemAPI.Query
- LockBufferForWrite incorrectly rejects valid writes when GraphicsBuffer size exceeds 32-bit limit due to integer overflow
- Procedural rendering is disabled when using Graphics.RenderPrimitivesIndexedIndirect()