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[Linux Editor] .fbx models fail to import if normals need to be recalcul...
If the Mesh on a model has no normals, they are not recalculated and the model doesn't import properly. Steps to reproduce:1) Create... Read more
Linux Player hangs when playing movie
Linux Player is crashing / hanging when playing a movie Read more
Scene and asset changes not saved when "Verify Saving Assets" is enabled...
How to reproduce:1. Open the user attached project ("test20211114.zip")2. In the menu bar go to "Edit > Preferences..." and enabl... Read more
[InputSystem] Mouse button clicks interpreted as vertical scrollwheel in...
How to reproduce:1. Open the attached project (InputCase.zip)2. Open the SampleScene3. Press Ctrl+B to build the project4. In the pl... Read more
You cannot delete assets on a network drive in Linux
To reproduce (either do all a or all b steps):a1. Find a CIFS network share.a2. Mount it in linux, e.g. I used sudo mount -t cifs -o... Read more
[Linux Editor] API Updater fails to upgrade this.component expressions
API Updater fails to upgrade this.renderer and similar code. Steps to reproduce:1) Open the attached project.2) Check Console. API U... Read more
[Linux] Editor crashes when trying to build an WebGL version
Editor crashes when building for WebGL with following in the log: Reloading assemblies after script compilation.Begin MonoManager Re... Read more
[Linux Editor] Maximize on play doesn't expand the Game window
When 'Maximize on Play' is checked, the game view doesn't expand when play mode is entered. Steps to reproduce:1) Create and open a ... Read more
[Linux Editor] Dragging store entries out of Asset Store tab hangs the s...
When thumbnails of Asset Store entries are dragged out of the Asset Store tab to the Editor area, the whole system hangs. Steps to r... Read more
[Linux][Editor] Perf when uncheck options in Preference window.
When uncheck options in Preference window, the Editor freezes for a few seconds. This does not happen when check any option. Repro:1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes