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[Linux] Linux Editor does not warn you if Vulkan Linux Package is not in...
HDRP Package doesn't work with OpenGL, but Unity Editor doesn't warn the user if they can actually run Vulkan. It even allows you to... Read more
[Linux] Context menus are created at the wrong place
How to reproduce: 1. Create or open any project 2. In Project window, click on the Create Asset button (+) Expected results: Contex... Read more
[InputSystem] Mouse button clicks interpreted as vertical scrollwheel in...
How to reproduce: 1. Open the attached project (InputCase.zip) 2. Open the SampleScene 3. Press Ctrl+B to build the project 4. In th... Read more
Unity Server run time does not respond to SIGTERM and other linux signal...
How to reproduce: 1. Open the attached project (ApplicationQuit.zip) 2. Make sure the "SampleScene" is open 3. Press Ctrl+Shift+B to... Read more
[Linux][Editor][Vulkan] Error message on creating project "Attempting to...
To reproduce: Just create a project using -force-vulkan The following errors will appear: Attempting to draw without an active sh... Read more
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce: 1. Create a new project 2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single Insta... Read more
[Linux Editor] Importing a project with MathNet library causes Unity to ...
1. Download & Open the project 2. Observe the crash after import is done Stack trace: #0 0x007fa7667f2ac0 in funlockfile #1 0x007... Read more
Any inverse pinvoke from GoLang code on Linux will cause the process to ...
To reproduce: 1) Open attached project 2) Build and run for Linux Standalone 3) If it's 2018.3+, leave it for 5-10 mins CRASH! Re... Read more
[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...
How to reproduce: 1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument 2. Enter P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label is not centered when using flex-direction: row
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- Crash on CachedWriter::Write when building a specific project with a default runtime TSS