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1
votes
Fixed

Lights are flickering when using Deferred or Deferred+ rendering with sh...

Lighting

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Aug 01, 2025

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Version/s: 6000.0.55f1, 6000.1.15f1, 6000.2.0b11, 6000.3.0a4

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more

0
votes
Third Party Issue

Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shad...

Lighting

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Jan 13, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Yulele/BakingTest.unity” Scene3. Enter the Pl... Read more

0
votes
In Progress

Cutout box is covered in a shadow when the object that houses the cutout...

Lighting

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Sep 23, 2025

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Version/s: 6000.0.58f1, 6000.2.6f1, 6000.3.0b2, 6000.5.0a1

How to reproduce:1. Open the project “IN-116084_StencilCutoutShadows”2. Observe the cutout box (Hole GameObject) in the Game View ta... Read more

0
votes
Fixed

Errors "Asset Packages/com.unity.render-pipelines.universal/.../ thrown ...

Lighting

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Aug 13, 2025

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Version/s: 6000.3.0a4, 6000.4.0a1

Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Wait for the project to load3. Observe the Console wind... Read more

5
votes
Active

Virtual Offset baking broken on AMD

Lighting

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Aug 19, 2025

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Version/s: 6000.0.65f1, 6000.2.0f1, 6000.3.0a5, 6000.4.0a1

How to reproduce:1. Open the attached “IN-110677.zip” project2. Switch to the Android Build Profile (File > Build Profiles > P... Read more

1
votes
Fixed

Spot Light becomes invisible or flickers with "Forward" Rendering Path w...

Lighting

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Aug 26, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1, 6000.5.0a1

Reproducible with:1. Open the attached “IN-112991.zip” project2. Open the “Bug” Scene3. Enter Play mode4. Observe the moving Spot Li... Read more

0
votes
Fixed

Crash on RendererScene::NotifyInvisible when entering Play mode after un...

Lighting

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Sep 01, 2025

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Version/s: 6000.0.56f1, 6000.2.2f1, 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Open the attached “IN-109345” project2. Open the “Home” Scene3. In the Hierarchy, select the “Game Room Light 1”... Read more

0
votes
Fixed

Texture Map Viewer shows "Loading..." text instead of indicating users t...

Lighting

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Sep 02, 2025

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Version/s: 6000.0.57f1, 6000.1.16f1, 6000.2.3f1, 6000.3.0b1

Steps to reproduce: Open any Project with Lighting Baked in a Scene and open that Scene (HDRP Sample) Select any Game Object with a ... Read more

0
votes
Active

Reflection Probe Rotation feature is not enabled by default when creatin...

Lighting

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Sep 02, 2025

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Version/s: 6000.3.0b1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Steps to reproduce: Create a new Unity project Open the Project Settings window (Edit > Project Settings) Open the Graphics tab i... Read more

0
votes
Active

"MissingReferenceException" is thrown when deleting a Reflection Probe f...

Lighting

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Jan 07, 2026

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Version/s: 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4, 6000.6.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template From the Project window, select the "PC_RPAsset" In t... Read more

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