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Third Party Issue

Third Party Issue in 6000.5.X

Votes

0

Found in

6000.0.65f1

6000.3.4f1

6000.4.0b4

6000.5.0a4

Issue ID

UUM-132086

Regression

No

Realtime GI behaves differently when using Unlit (Amplify) and Lit (Shader Graph) shaders in URP

Lighting

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/Scenes/Yulele/BakingTest.unity” Scene
3. Enter the Play Mode

Expected result: Both sides are lit similar
Actual result: Right side is more lit

Reproducible with: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Reproducible on:
Play Mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Note:
- Amplify Shader (Unlit template) is present on the left, and on the right the Shader Graph – Lit shader is present

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    Our investigation indicates the issue originates from a third-party asset, plugin, or service, rather than Unity itself. Because the problem lies outside our codebase, we're unable to address it directly.

    We will close this case as a third-party issue. We recommend contacting the vendor or maintainer for support. You may also reach out to our community in the discussion forums. If you have evidence that the issue is within Unity, please share it and we will re-open the investigation.

  2. Resolution Note (6000.5.X):

    Thank you for reporting a bug to Unity.

    Our investigation indicates the issue originates from a third-party asset, plugin, or service, rather than Unity itself. Because the problem lies outside our codebase, we're unable to address it directly.

    We will close this case as a third-party issue. We recommend contacting the vendor or maintainer for support. You may also reach out to our community in the discussion forums. If you have evidence that the issue is within Unity, please share it and we will re-open the investigation.

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