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Increased CPU usage when moving NavMesh Obstacles with carving enabled
How to reproduce:1. Open the “IN-131702_before“ project2. Enter Play mode3. Observe the Stats overlay, note the FPS4. Close the proj... Read more
Real delta time is different than deltaTime and uscaledDeltaTimeFixed wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Profiles (File > Build Profiles)3. Build and run the “Sc... Read more
Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more
[2021.3] Editor crashes on GetTransformAccess when undoing GameObject du...
Reproduction steps:1. Open any Unity project2. Create any GameObject3. Inside the created GameObject create a 3D Cube GameObject4. D... Read more
“Connection is no longer valid. Calling auto disconnect.” error after te...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...
Reproduction steps:1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio)2. change the “export PROJECT... Read more
Crash on UndoManager::FlushTrackedObjects when removing a Component from...
Reproduction steps:1. Open the attached “repro-project“2. In the Hierarchy window expand the "Terrain v3" GameObject3. Expand the "T... Read more
Crash on UndoManager::RegisterUndoOperation when exiting Play Mode after...
How to reproduce:1. Open the attached project "Bubble Bobble Remake.zip"2. Open Assets/Shaders/Bubble_Graph.shadergraph3. Move aroun... Read more
undoRedoPerformed Callback gets called when the Draggable GameObject fro...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity in the /Assets/Scenes folder in the Project window3. Se... Read more
Adding "Vertical Layout Group" Component to a "TMP Button" and then pres...
How to reproduce:1. Create a new project2. In the Hierarchy window right-click > UI > Button - TextMeshPro3. Import TMP Essent... Read more
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