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[Metal][iOS] HDR and DepthOnly cause extra render passes
To reproduce:1. Open attached project "mem-ref.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. After the project ... Read more
[iOS] Multi Line Mobile Input Fields show transparent background when Da...
Reproduction steps:1. Set the device that this will be tested on to Dark Mode (Settings -> Display & Brightness -> Dark)2.... Read more
[iOS] UnityWebRequest.SendWebRequest Timeout property is being ignored u...
When using UnityWebRequest.SendWebRequest with timeout property set to a particular value that is smaller than the time required for... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity2. Delete everything from Plugins folder e... Read more
[iOS] App crashes with IL2CPP initialization failed error when launching...
To reproduce:1. Open attached project "size-test.zip"2. Open "myscene.unity" scene3. In the top menu bar press Build > Build iOS ... Read more
[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...
Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more
[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce:1. Build the "Multi-Display.zip" project for iOS2. Connect extra screen to iOS device (via cable or Airplay)3. Run ... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity2. Open "MainScene" scene3. Build for iOS4. Deplo... Read more
[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce:1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API2. Connect extra screen to iOS devi... Read more
Xcode export generates PRODUCT_NAME_APP = "ProductName" instead of actua...
How to reproduce:1. Create a new project2. Go to Project Settings (Edit>Project Settings>Player)3. In the Product Name write s... Read more
All about bugs
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