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[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3
To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS). 2. Observe that on launch the app crashes, aft... Read more
Stream WAV does not play on the iPhone5 with iOS10
To reproduce: 1. Open attached project 2. Build to iOS and run 3. Press "Play" Notice that music doesn't start playing, and this err... Read more
[iOS] [Metal] Application crash on "SetTextures [inlined] operator== + 4...
Reproduction steps: 1. Open the attached project. 2. Build and run the "Main" scene for iOS. 3. Application crashes. Notes: Doesn... Read more
Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...
Steps to reproduce: 1) Create a new project. 2) Select iOS platform. 3) Build the project using 'Build And Run'. Unity fails to lin... Read more
Shadows are only drawn in a part of the scene on iOS
How to reproduce: 1. Open attached project 2. Build to iOS and run - Note that, as the camera pans forward and back, the shadows d... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) On the iOS device, have some kind of an app, whic... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce: 1) Open the latest attached proje... Read more
[iOS] Transparent areas of a texture become opaque after un-premultiplic...
On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce: 1) Open the attached project. 2) Set the Graphics API to OpenGLES 3.0 in Player Settings. 3) Build and deploy to... Read more
[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...
Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more
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