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Errors when building to iOS
To reproduce:1. Open attached project2. Build to iOS Before the build finishes, some errors appear (they are pasted at the bottom of... Read more
[Metal] Grabpass combined with image effects appears darker
Reproduction steps:1. Open the attached project.2. Build the "Main" scene using "Metal" graphics API- Notice the image.3. Repeat ste... Read more
[iOS] [Xcode] Exported UnityAppController.h throws 2 "This block declara...
Reproduction steps:1. Download and extract "ContainingProject.zip" into "ContainingProject" folder2. Create a new project3. Go File ... Read more
[iOS] Canvas shows up after a delay when a splash screen animation ends
Reproduction steps:1. Open the attached project.2. Switch to an iOS platform.3. Build and run it on an iOS device. Actual behavior:-... Read more
[iOS][Metal] Parsing shaders takes a very long time with 'Compiler conne...
iOS 8 devices fail compiling shaders with 'Compiler connection failed' error. Steps to reproduce:1) Open the latest attached project... Read more
[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...
To reproduce:1. Open project2. Make sure that Scripting runtime is set to .NET 4.63. Build and run on iOS device Expected: project w... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project.2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is called... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...
Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more
All about bugs
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