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6
votes
Fixed

[iOS] UnityWebRequest.Post calls fail on iOS

iOS

-

Jul 15, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Open the latest attached project. 2) Open 'test' scene, build and deploy to a device. 3) Press the 'Send GET ... Read more

2
votes
Fixed

[iOS] 'Build & Run' opens project with Xcode beta instead of the default...

iOS

-

Jul 19, 2016

-

Version/s: 5.3.6f1

NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to ... Read more

0
votes
Fixed

[iOS] Full device names are not shown in Profiller and Unity Remote drop...

iOS

-

Jul 19, 2016

-

Version/s: 5.3.6f1

Connect an Iphone 6S, iPad Pro or any other device released since Summer, 2015. Observe that the profiller doesen't have their full ... Read more

0
votes
Fixed

[iOS]GameObjects with Standard Unlit shaders are rendered black on iPad ...

iOS

-

Aug 27, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.7f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached Particle iOS Test.zip project 2. Open the Sample Scene 3. Build for iOS and deploy the Xcode ... Read more

0
votes
By Design

[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...

iOS

-

Oct 16, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce: 1) Open iOSTimelineAsset Project 2) Go to Window -> AssetBundleBrowser -> Build AssetBundle for iOS 3) Upload As... Read more

1
votes
Won't Fix

[iOS] Transparent areas of a texture become opaque after un-premultiplic...

iOS

-

Dec 01, 2016

-

Version/s: 5.4.2f1

On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more

0
votes
Won't Fix

[iOS][Metal] Unable to fully render Render Textures with Anti-aliasing o...

iOS

-

Aug 29, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Open attached project "RenderTexture_MSAA_IssueSTRIPED.zip" 2. Open "SampleScene.unity" scene 3. Build for iOS 4. D... Read more

0
votes
Fixed

[iOS] Crash when running on iOS Simulator with Xcode 8.0 Beta 3

iOS

-

Jul 25, 2016

-

Version/s: 5.3.6f1

To Reproduce: 1. Build and run an empty project with Xcode 8 Beta 3 Simulator (iOS). 2. Observe that on launch the app crashes, aft... Read more

0
votes
Fixed

[iOS] Touch Input Drops Out At High FPS

iOS

-

Jul 24, 2016

-

Version/s: 5.4.0f2

Steps to reproduce: 1) Open the attached project. 2) Deploy to an iOS device and run. 3) Start drawing on the screen. Red 'x' signs... Read more

0
votes
Not Reproducible

[metal/compute/hlslcc] Significant CPU and GPU frametime regression with...

iOS

-

Aug 01, 2016

-

Version/s: 5.5.0a5

There are significant performance regression on metal/compute/hlslcc when compared to trunk or 5.4/release: With modified 'Viking V... Read more

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