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5
votes
Fixed

Standard Unity water (Water4) is broken on iOS 9

iOS

-

Jun 03, 2016

-

Version/s: 5.3.3f1

To reproduce: 1. Build attached project to iOS 2. Run it on a device with iOS 9 3. Notice that the sea doesn't look right (hard to d... Read more

0
votes
Fixed

[WWW] Calling www.Dispose() causes a crash on iOS

iOS

-

Jun 06, 2016

-

Version/s: 5.3.5p2

Steps to reproduce: 1) Open the attached project. 2) Add scene 'Main.unity' to build. 3) Build the project for iOS. 4) Deploy the pr... Read more

0
votes
Fixed

[iOS] "CGColor" Memory leak on start up on 9.3.x

iOS

-

May 27, 2016

-

Version/s: 5.4.0b18

Reproduction steps: 1. Create and build new empty Unity project 2. Build it to Xcode profiler 3. Open "Leaks" instrument 4. Record L... Read more

6
votes
Not Reproducible

[iOS] App crashes with IL2CPP initialization failed error when launching...

iOS

-

Jul 16, 2019

-

Version/s: 2019.1.0a10, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "size-test.zip" 2. Open "myscene.unity" scene 3. In the top menu bar press Build > Build iOS ... Read more

1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

-

Sep 28, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open attached project 2. Build it for iOS and make sure that "main" scene is selected in build settings 3. Run buil... Read more

0
votes
Fixed

[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...

iOS

-

Oct 27, 2016

-

Version/s: 5.6.0a1

Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more

2
votes
Fixed

[iOS] 'Build & Run' opens project with Xcode beta instead of the default...

iOS

-

Jul 19, 2016

-

Version/s: 5.3.6f1

NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to ... Read more

1
votes
Fixed

[iOS] App hangs if OnApplicationPause() is called before another OnAppli...

iOS

-

Jun 13, 2016

-

Version/s: 5.3.4p6

Steps to reproduce: 1) Open the attached project. 2) Build the project for iOS. 3) On the iOS device, have some kind of an app, whic... Read more

3
votes
Fixed

[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...

iOS

-

Jun 13, 2016

-

Version/s: 5.3.5p3

Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip) 2. Make sure graphics API for iOS is set to Metal 3. ... Read more

0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

-

May 03, 2016

-

Version/s: 5.3.3f1

Reproduction steps: 1. Create new Project 2. Open PlayerSettings 3. Set Bundle Identifier to something with two dots [com.hello..wor... Read more

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