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5
votes
Fixed

Standard Unity water (Water4) is broken on iOS 9

iOS

-

Jun 03, 2016

-

Version/s: 5.3.3f1

To reproduce:1. Build attached project to iOS2. Run it on a device with iOS 93. Notice that the sea doesn't look right (hard to desc... Read more

0
votes
Fixed

[WWW] Calling www.Dispose() causes a crash on iOS

iOS

-

Jun 06, 2016

-

Version/s: 5.3.5p2

Steps to reproduce:1) Open the attached project.2) Add scene 'Main.unity' to build.3) Build the project for iOS.4) Deploy the projec... Read more

0
votes
Fixed

[iOS] "CGColor" Memory leak on start up on 9.3.x

iOS

-

May 27, 2016

-

Version/s: 5.4.0b18

Reproduction steps:1. Create and build new empty Unity project2. Build it to Xcode profiler3. Open "Leaks" instrument4. Record Leaks... Read more

0
votes
Not Reproducible

[iOS] The whole project recursively copies itself into the Build folder ...

iOS

-

Feb 13, 2019

-

Version/s: 2019.2.0a5

To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more

0
votes
Not Reproducible

[iOS][GameCenter] Social.localUser.Authenticate does not work on some de...

iOS

-

May 11, 2017

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Version/s: 2017.1.0b5

To Reproduce: 1. Build and run the attached project.2. Enable 'Game Center' in the capabilities section.3. Click the button and obse... Read more

0
votes
Fixed

[iOS] Signing info gets broken when appeding a project which doesen't us...

iOS

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Sep 19, 2016

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Version/s: 5.5.0b2

Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more

0
votes
Fixed

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...

iOS

-

Sep 02, 2020

-

Version/s: 2019.2.0a7, 2019.4, 2019.4.7f1, 2020.1, 2020.2

[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more

1
votes
Fixed

[iOS] App hangs if OnApplicationPause() is called before another OnAppli...

iOS

-

Jun 13, 2016

-

Version/s: 5.3.4p6

Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more

3
votes
Fixed

[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...

iOS

-

Jun 13, 2016

-

Version/s: 5.3.5p3

Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip)2. Make sure graphics API for iOS is set to Metal3. Bui... Read more

0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

-

May 03, 2016

-

Version/s: 5.3.3f1

Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more

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