Search Issue Tracker
Fixed in 5.3.6
Votes
0
Found in
5.4.0b18
Issue ID
800915
Regression
Yes
[iOS] "CGColor" Memory leak on start up on 9.3.x
Reproduction steps:
1. Create and build new empty Unity project
2. Build it to Xcode profiler
3. Open "Leaks" instrument
4. Record Leaks
5. Notice "CGColor" leak at the start of project
Note: There is screenshot attached by User
Expected: No memory leaks with default simple scene
Reproduced in iOS version: 9.3 and 9.3.1
Did not reproduce in iOS version: 7.1.2, 8.1.1, 9.2.1
Notice it started in 9.3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Rendering breaks when changing upscaler settings with attached frame debugger
- Error "NullReferenceException: Object reference not set to an instance of an object" is present when opening the project or reloading the domain
- Target selection menu in Profiler has no highlight when hovering on various options
- Text is not displayed in the Inspector window when using Korean characters
- [macOS][iOS][IL2CPP] Crash when using the nullable enum as a parameter and passing a default value into it.
Add comment