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[iOS] Multi-Display causes a crash on Metal`MTLReportFailure
How to reproduce: 1. Build the "Multi-Display.zip" project for iOS 2. Connect extra screen to iOS device (via cable or Airplay) 3. R... Read more
[iOS] Mysterious characters such as \343 and \201 appear when concatenat...
To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more
[iOS] [OpenGLES3] Multi-Display causes a crash on UnityFramework`GfxFram...
How to reproduce: 1. Build the "Multi-DisplayTest.zip" project for iOS with openGLES3 Graphics API 2. Connect extra screen to iOS de... Read more
[iOS]Locale plug-in fails to build in Xcode with errors "Cannot find int...
How to reproduce: 1. Open the attached TestiOSPlugins2019.2.zip project 2. Build for iOS and deploy the Xcode project to the device... Read more
[iOS] UnityWebRequest.SendWebRequest will never finish if the same URL i...
How to reproduce: 1. Build the "WebRequestFreeze.zip" project for iOS 2. Build & Run the app on device via Xcode 3. Check the consol... Read more
[iOS] The whole project recursively copies itself into the Build folder ...
To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity 2. Open "EmptyScene" scene 3. Go to... Read more
[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce: 1. Open user's attached project "TouchExample.zip" 2. Build for iOS and deploy the Xcode project to the iOS devi... Read more
[iOS] UnityEngine.TextureFormat does not contain a definition for ETC_RG...
To reproduce: 1. Download attached "testcrunch.zip" project and open in Unity 2. Build for iOS Expected result: Unity Editor succe... Read more
[iOS] Sound becomes muted after quickly swapping to voice dictation and ...
How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device 3. Press "Play" button 4. In order showed below... Read more
[iOS] tex2Dlod produces Glitches when using a Texture with Anisotropic F...
In the Customer project, a Shader is used to offset the vertices based on the value in a Texture. With Anisotropic Filtering enabled... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects