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1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

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Sep 28, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more

0
votes
Fixed

[iOS] LogCallback has a type of LogType.Error on unhandled exception

iOS

-

Jul 14, 2016

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Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more

0
votes
Fixed

[iOS] Lightmaps are blocky/unfiltered on some of the older iOS devices

iOS

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Dec 10, 2015

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Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (lightmap_bug.zip)2. Open scene 'level1-1'3. Go to Window/Lighting and click 'Build' to... Read more

0
votes
Won't Fix

Floats become Infinity on mono backend with development build enabled

iOS

-

Apr 01, 2016

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Version/s: 5.3.4p1

1. Open attached project2. Built to iOS with mono and development build enabled3. Play play button4. Press button "1"5. Play level6.... Read more

0
votes
Fixed

[Simulator] [iOS] Application crashes upon launch 'UnityGfxDeviceWorker'...

iOS

-

Aug 11, 2020

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Version/s: 2020.2.0a17, 2020.2.0a20

Reproduction steps:1. Create a new project2. Switch platform to iOS3. Go Edit -> Project Settings -> Player4. Switch Target SD... Read more

1
votes
Fixed

[iOS] `Swift Language Version` is not set in Xcode Build Settings when ...

iOS

-

Aug 13, 2019

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Version/s: 2018.2.0b1

To Reproduce: 1. Add a valid .swift source file to your Unity project and mark it as an iOS plugin.2. Export and Xcode project and b... Read more

0
votes
Fixed

[iOS] iOS.Device.generation doesn't contain iPad 7th generation

iOS

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Nov 04, 2019

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Version/s: 2018.4, 2018.4.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached TestiPad7.zip project2. Build for iOS and deploy the Xcode project to the iOS device Expected:... Read more

0
votes
Fixed

[iOS] Player crashes on startup if Unity Web Request built in module is ...

iOS

-

Dec 18, 2019

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Version/s: 2018.4.14f1, 2018.4.15f1, 2019.2.9f1

Steps to reproduce:1. Create new project2. In player settings, make sure that "Disable HW Stats" is unchecked3. Open package manager... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

[iOS][Metal] Splash screen is flickering when no camara is in scene

iOS

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Apr 13, 2016

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Version/s: 5.3.4p3

To reproduce:1. Open attached project2. Build for iOS3. Run on iOS device Actual behavior: Unity splash screen starts to flicker aft... Read more

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