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[WebRequest][iOS] UnityWebRequest.isError is 'false' when there is no ac...
1. Open attached project 2. Either turn on airplane mode on device or on any scene add incorrect link in webrequest(url) 3. Build to... Read more
[iOS7] Inverted screen size in landscape mode during Awake
How to reproduce: 1. Open attached project 2. Open scene MainScene.unity 3. Build to iOS and run - The Xcode log reports that duri... Read more
[Metal]When using the cardboard SDK on iOS, one eye doesn't work on meta...
To reproduce: 1. Open attached project 2. Build it to iOS and run on metal 3. Use the "Dist.Correction Mode" button Notice that one ... Read more
[iOS] Launch Images have been deprecated in Xcode
How to reproduce: 1. Build any project for iOS 2. Build the generated project in Xcode 3. Check the warnings in Xcode Actual result... Read more
[iOS] Mobile Input field is not visible after focusing on Input Field wh...
Reproduction steps: 1. Open the attached "Input.zip" project 2. In File > Build Settings make sure that the "SampleScene" Scene is a... Read more
WWW.text and WWW.error properties have inconsistent values in editor and...
Steps to reproduce: 1. Open attached project (wwwTest.zip) 2. Play the 'Test' scene in the editor 3. Click the button, notice the u... Read more
[iOS] App freezes if WWW is loaded with 403 url and WWW.Dispose() is cal...
1. Open attached project 2. Press "Send request" twice 3. App will freeze Regression from 5.2.3f1 Read more
[iOS] Bitcode is not enabled in libiphone-lib.a
To Reproduce: 1. Build any project for ios. 2. Observe that 'bitcode' is not enabled in Build Settings. 3. If it's enabled, it will... Read more
[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknow...
Steps to reproduce: 1. Open attached project 2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settin... Read more
Changing iOS configuration settings in player settings also changes tvOS
To reproduce: 1. Open Unity 2. Go to Player Settings > iOS > Other settings > Configuration 3. Change any setting 4. Notice it chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file