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0
votes
By Design

Vector2.magnitude computed value is different on iOS than on Android/Win...

iOS

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Aug 25, 2016

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Version/s: 5.4.0f3

Repro steps : 1. Build & deploy user attached project to iOS device. 2. Notice console output where actual magnitude is different ... Read more

0
votes
Fixed

[iOS][Metal] Splash screen is flickering when no camara is in scene

iOS

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Apr 13, 2016

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Version/s: 5.3.4p3

To reproduce: 1. Open attached project 2. Build for iOS 3. Run on iOS device Actual behavior: Unity splash screen starts to flicker... Read more

0
votes
Not Reproducible

Texture uploading is broken on various iOS device generations

iOS

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Feb 02, 2016

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Version/s: 5.4.0b4

Texture uploading is broken on various iOS device generations 1. What happened I create a Texture2D on the fly, do some color mat... Read more

0
votes
Fixed

[iOS] Materials using Standard Shader are corrupted when using GLES2

iOS

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Nov 10, 2015

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Version/s: 5.3.0b6

To Reproduce: 1. Build and run the attached project with GLES2. 2. Observe that all materials are corrupted (it's just using Standa... Read more

0
votes
Fixed

[iOS] Can't build and run with latest Xcode update (7.1)

iOS

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Oct 27, 2015

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Version/s: 5.3.0b4

-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list -repro: --get latest... Read more

2
votes
Won't Fix

[iOS] Significantly higher memory usage on older devices with 4.6

iOS

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Jul 09, 2015

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Version/s: 4.6.5p3

Memory usage on older devices is much higher seems to be reproducible on iPad 4 and older devices. To Reproduce: 1. Build & Deploy... Read more

0
votes
Fixed

[iOS] ios11 (iPhone) Build crash in Unity 2017.2 when launched in landsc...

iOS

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Sep 07, 2017

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Version/s: 2017.2.0b10

Builds containing Unity ARKit Plugin (https://www.assetstore.unity3d.com/en/#!/content/92515) crashes if device is in landscape mode... Read more

0
votes
Fixed

Build And Run fails on iOS with EntryPointNotFoundException: GetXcodeMaj...

iOS

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Aug 24, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1) Create a new project. 2) Select iOS platform. 3) Build the project using 'Build And Run'. Unity fails to lin... Read more

6
votes
Fixed

[iOS] UnityWebRequest.Post calls fail on iOS

iOS

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Jul 15, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Open the latest attached project. 2) Open 'test' scene, build and deploy to a device. 3) Press the 'Send GET ... Read more

0
votes
Fixed

[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5

iOS

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Feb 03, 2016

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Version/s: 5.5.0a1

To Reproduce: 1. Build the attached project for GLES2 (tested on iOS) 2. Observe that after the app is launched you'll get these er... Read more

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