Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.3.0b4
Issue ID
739935
Regression
Yes
[iOS] Can't build and run with latest Xcode update (7.1)
-e: see title, says I have to do it manually (which works) because my version is not in the compatibility list
-repro:
--get latest xcode 7.1 (7B91b)
--build&run an iOS project
--NOTICE unity stops after building its part and a warning is thrown
Unity xcode plugin has not current Xcode in its compatibility list.
Please launch the project manually
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Application either crashes, renders the screen black or doesn't render Lit GameObjects when switching to the highest quality Universal Render Pipeline Asset during Runtime
- "Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': implicit truncation of vector type" warning is thrown after building the project
- "Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': implicit truncation of vector type" Warnings are thrown after building the project
- Light leaks through walls when Ray Traced Global Illumination is enabled
- "PrefabUtility.ApplyPropertyOverride" method works only every second time when the value is changed within the same script
Add comment