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36
votes
Fixed

[iOS][Physics] Two MeshColliders pass through each other at certain angl...

iOS

-

Jan 16, 2017

-

Version/s: 5.5.0p4

With a specific mesh in the scene, when another mesh is moving towards it (standard Cube, Sphere or a custom mesh), instead of colli... Read more

65
votes
Fixed

[iOS] Sound volume of music playing on the device gets quiet after launc...

iOS

-

Sep 04, 2016

-

Version/s: 5.3.6p4

When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more

25
votes
Fixed

[iOS] Crash in UnityRepaint() when resuming the app with different lands...

iOS

-

Dec 18, 2016

-

Version/s: 5.5.0p2

When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

-

Mar 21, 2017

-

Version/s: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo... Read more

50
votes
Fixed

Unity throws "GfxFramebufferGLES: An active RenderTargetSetup has dangli...

iOS

-

Apr 30, 2016

-

Version/s: 5.4.0b15

1. Open attached project 2. Open Unity Remote 4 3. Open Scene "Game" 4. Press play 5. When Unity Remote starts showing game view err... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

-

Sep 28, 2016

-

Version/s: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce: 1) Open ... Read more

18
votes
Not Reproducible

[iOS] Spinning wheel appears and application crashes on a device if exte...

iOS

-

Sep 10, 2017

-

Version/s: 2017.1.0p4

To reproduce: 1. Open project attached by the user 2. Make sure "starter" scene is included in the build settings and build it for i... Read more

11
votes
Won't Fix

[iOS] Frame skipping on iOS11 devices

iOS

-

Sep 29, 2017

-

Version/s: 5.6.3f1

The project had shown serious fps degradation when working under iOS11 (it was working as expected under iOS10). Devices, where the... Read more

62
votes
Fixed

[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...

iOS

-

Oct 19, 2015

-

Version/s: 5.2.1p4

To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more

41
votes
Fixed

[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...

iOS

-

Jan 28, 2016

-

Version/s: 5.3.2f1

To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene 4. Press the Toggle Depth Camera button 5. Notice... Read more

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