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Incorrect touch phases when rapidly using multiple touches with low fps
To reproduce: 1. Open project TouchListPhases 2. Build and run on iOS5 (reproduced with iPhone4s 5.1.1 and iPhone 5 6.1.4) 3. Change... Read more
Sound volume increases suddenly when doing screen capture on iOS
1. Run attached project on iOS 2. Do Screen capture 3. You will be able to see sound volume increases suddenly. Someone also wrote ... Read more
[Emulation] Multiple Render Targets silently ignored from editor code wh...
To reproduce: 1. Open project MRTInEditor 2. Run bugdemo scene 3. Notice that pos render texture gets coloured noise in the bottom l... Read more
iOS fails to build on Windows with empty project
Build empty iOS project on windows. Result: "Error building Player: Exception: Can't symlink files on this platform" Read more
-e MSAA is very slow on iOS
With MSAA 2x enabled on iPad 4, a lot of time is spent here: msaa-resolve> min: 23.5 max: 44.7 avg: 35.9 Is this expected? Read more
Marking WebCamTexture non readable mirrors the webcam, but doesn't chang...
Won't fix (by design): please note, that videoVerticallyMirrored will query platform-specific part, which might be not ready before ... Read more
AdSupport.framework is now included (but not enabled) in iOS builds
To reproduce: 1. Create new project 2. Build and run on iOS 3. Check in xcode that AdSupport framework is added, but not enabled (wa... Read more
GUI labels don't show up in simulator
To reproduce: 1. Open attached project 2. Build and run for iOS simulator 3. Notice that labels don't show up (screen attached) Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
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- Inspector displaying wrong characters when using ANSI encoding and non latin characters in a Shader property
- Error in console when using the progress bar API along with Texture compression
- NullReferenceException when selecting a Dropdown Component override in the Prefab Overrides menu for the second time